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Dive into the research topics where Audrin Said Vojciechowski is active.

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Featured researches published by Audrin Said Vojciechowski.


Fisioterapia e Pesquisa | 2016

Los efectos del entrenamiento con Kinect Sports y Kinect Adventures en la resistencia de la musculatura lumbar y pélvica de adultos jóvenes saludables: estudio clínico no aleatorio

Jéssica Zampier Natal; Audrin Said Vojciechowski; Anna Raquel Silveira Gomes; Elisângela Valevein Rodrigues; Jarbas Melo Filho; Raciele Ivandra Guarda Korelo

El entrenamiento con los videojuegos activos viene siendo empleado como tecnica para promover la salud, pero todavia poco se sabe acerca de su influencia en la resistencia de la musculatura lumbar y pelvica. En este trabajo se analizaron los efectos de los juegos Kinect Sports® y Kinect Adventures® en la resistencia de la musculatura lumbar y pelvica de adultos jovenes saludables. Se dividieron 40 participantes (26 mujeres y 14 varones, con edades entre 18 y 30 anos) por conveniencia en el grupo control (GC, n=20) y en el grupo de intervencion (GI, n=20), y se les sometieron al analisis de resistencia del musculo flexor, extensor y flexor lateral del tronco, en tres periodos: inicial (T0), despues de cinco semanas (T5) y despues de 12 semanas (T12). El G1 solo realizo entrenamiento con los videojuegos Kinect Sports® y Kinect Adventures® (Xbox 360 Kinect®), en parejas, dos veces semanales, durante 12 semanas. En el analisis de las diferencias entre grupos se empleo la prueba ANOVA mixta con repetidas medidas design 2 (grupo de entrenamiento: GC vs. GI) x3 (pruebas del complejo lumbar y pelvico: T0 vs. T5 vs. T12) (p<0,05). Comparado al GC, el GI presento un aumento significativo en la resistencia de los extensores del tronco y en los flexores laterales del tronco (F2,76=3.947, p=0,03; F2,76=3.763, p=0,02, respectivamente) tras las 12 semanas de entrenamiento con los videojuegos. Se concluye que el entrenamiento con videojuegos activos, Xbox 360 Kinect Sports® y Kinect Adventures®, mejoro la resistencia de la musculatura lumbar y pelvica de los participantes, y puede ser empleado en la prevencion de trastornos musculoesqueleticos lumbares.| Exergames training (EXG) has been used as a technique for health prevention, however, little is known about its influence on the endurance of lumbarpelvic muscles. The effects of Kinect Sports® and Kinect Adventures® on the endurance of lumbar-pelvic muscles in healthy young adults were analyzed. Forty participants (26 women and 14 men, from 18 to 30 years old) were sorted by convenience into a control group (CG, n = 20) and an intervention group (IG, n=20). The muscles of the trunk (flexor, extensor and lateral flexor) were assessed in three periods: before the intervention (T0), after five weeks (T5) and after 12 weeks (T12). Only the IG underwent training with Kinect Sports® and Kinect Adventures® (XBOX360 Kinect®), in pairs, twice a week, during 12 weeks. To analyze the differences between Fisioter Pesqui. 2016;23(4):365-371 366 groups, mixed ANOVA test was used with repeated measures design 2 (treatment group: CG vs. IG) x3 (lumbar-pelvic complex tests: T0 vs. T5 vs. T12) (p<0.05). The IG showed a significant increase in the endurance of trunk extensors and lateral flexors (F2,76=3.947, p=0.03; F2,76=3.763, p=0.02), respectively, after 12 weeks of intervention, compared to the CG. It was concluded that EXG training (XBOX360 Kinect Sports® and Kinect Adventures®) improved the resistance of the lumbar-pelvic muscles of healthy young adults. This protocol may be considered an instrument for the prevention of musculoskeletal disorders in the lumbar region.


Fisioterapia e Pesquisa | 2016

Efeitos do treinamento com Kinect Sports e Kinect Adventures na resistência da musculatura lombopélvica de adultos jovens saudáveis: ensaio clínico não randomizado

Jéssica Zampier Natal; Audrin Said Vojciechowski; Anna Raquel Silveira Gomes; Elisângela Valevein Rodrigues; Jarbas Melo Filho; Raciele Ivandra Guarda Korelo

El entrenamiento con los videojuegos activos viene siendo empleado como tecnica para promover la salud, pero todavia poco se sabe acerca de su influencia en la resistencia de la musculatura lumbar y pelvica. En este trabajo se analizaron los efectos de los juegos Kinect Sports® y Kinect Adventures® en la resistencia de la musculatura lumbar y pelvica de adultos jovenes saludables. Se dividieron 40 participantes (26 mujeres y 14 varones, con edades entre 18 y 30 anos) por conveniencia en el grupo control (GC, n=20) y en el grupo de intervencion (GI, n=20), y se les sometieron al analisis de resistencia del musculo flexor, extensor y flexor lateral del tronco, en tres periodos: inicial (T0), despues de cinco semanas (T5) y despues de 12 semanas (T12). El G1 solo realizo entrenamiento con los videojuegos Kinect Sports® y Kinect Adventures® (Xbox 360 Kinect®), en parejas, dos veces semanales, durante 12 semanas. En el analisis de las diferencias entre grupos se empleo la prueba ANOVA mixta con repetidas medidas design 2 (grupo de entrenamiento: GC vs. GI) x3 (pruebas del complejo lumbar y pelvico: T0 vs. T5 vs. T12) (p<0,05). Comparado al GC, el GI presento un aumento significativo en la resistencia de los extensores del tronco y en los flexores laterales del tronco (F2,76=3.947, p=0,03; F2,76=3.763, p=0,02, respectivamente) tras las 12 semanas de entrenamiento con los videojuegos. Se concluye que el entrenamiento con videojuegos activos, Xbox 360 Kinect Sports® y Kinect Adventures®, mejoro la resistencia de la musculatura lumbar y pelvica de los participantes, y puede ser empleado en la prevencion de trastornos musculoesqueleticos lumbares.| Exergames training (EXG) has been used as a technique for health prevention, however, little is known about its influence on the endurance of lumbarpelvic muscles. The effects of Kinect Sports® and Kinect Adventures® on the endurance of lumbar-pelvic muscles in healthy young adults were analyzed. Forty participants (26 women and 14 men, from 18 to 30 years old) were sorted by convenience into a control group (CG, n = 20) and an intervention group (IG, n=20). The muscles of the trunk (flexor, extensor and lateral flexor) were assessed in three periods: before the intervention (T0), after five weeks (T5) and after 12 weeks (T12). Only the IG underwent training with Kinect Sports® and Kinect Adventures® (XBOX360 Kinect®), in pairs, twice a week, during 12 weeks. To analyze the differences between Fisioter Pesqui. 2016;23(4):365-371 366 groups, mixed ANOVA test was used with repeated measures design 2 (treatment group: CG vs. IG) x3 (lumbar-pelvic complex tests: T0 vs. T5 vs. T12) (p<0.05). The IG showed a significant increase in the endurance of trunk extensors and lateral flexors (F2,76=3.947, p=0.03; F2,76=3.763, p=0.02), respectively, after 12 weeks of intervention, compared to the CG. It was concluded that EXG training (XBOX360 Kinect Sports® and Kinect Adventures®) improved the resistance of the lumbar-pelvic muscles of healthy young adults. This protocol may be considered an instrument for the prevention of musculoskeletal disorders in the lumbar region.


Fisioterapia e Pesquisa | 2016

Effects of training with Kinect Sports and Kinect Adventures in the resistance of lumbar-pelvic muscles of healthy young adults: non-randomized clinical trial

Jéssica Zampier Natal; Audrin Said Vojciechowski; Anna Raquel Silveira Gomes; Elisângela Valevein Rodrigues; Jarbas Melo Filho; Raciele Ivandra Guarda Korelo

El entrenamiento con los videojuegos activos viene siendo empleado como tecnica para promover la salud, pero todavia poco se sabe acerca de su influencia en la resistencia de la musculatura lumbar y pelvica. En este trabajo se analizaron los efectos de los juegos Kinect Sports® y Kinect Adventures® en la resistencia de la musculatura lumbar y pelvica de adultos jovenes saludables. Se dividieron 40 participantes (26 mujeres y 14 varones, con edades entre 18 y 30 anos) por conveniencia en el grupo control (GC, n=20) y en el grupo de intervencion (GI, n=20), y se les sometieron al analisis de resistencia del musculo flexor, extensor y flexor lateral del tronco, en tres periodos: inicial (T0), despues de cinco semanas (T5) y despues de 12 semanas (T12). El G1 solo realizo entrenamiento con los videojuegos Kinect Sports® y Kinect Adventures® (Xbox 360 Kinect®), en parejas, dos veces semanales, durante 12 semanas. En el analisis de las diferencias entre grupos se empleo la prueba ANOVA mixta con repetidas medidas design 2 (grupo de entrenamiento: GC vs. GI) x3 (pruebas del complejo lumbar y pelvico: T0 vs. T5 vs. T12) (p<0,05). Comparado al GC, el GI presento un aumento significativo en la resistencia de los extensores del tronco y en los flexores laterales del tronco (F2,76=3.947, p=0,03; F2,76=3.763, p=0,02, respectivamente) tras las 12 semanas de entrenamiento con los videojuegos. Se concluye que el entrenamiento con videojuegos activos, Xbox 360 Kinect Sports® y Kinect Adventures®, mejoro la resistencia de la musculatura lumbar y pelvica de los participantes, y puede ser empleado en la prevencion de trastornos musculoesqueleticos lumbares.| Exergames training (EXG) has been used as a technique for health prevention, however, little is known about its influence on the endurance of lumbarpelvic muscles. The effects of Kinect Sports® and Kinect Adventures® on the endurance of lumbar-pelvic muscles in healthy young adults were analyzed. Forty participants (26 women and 14 men, from 18 to 30 years old) were sorted by convenience into a control group (CG, n = 20) and an intervention group (IG, n=20). The muscles of the trunk (flexor, extensor and lateral flexor) were assessed in three periods: before the intervention (T0), after five weeks (T5) and after 12 weeks (T12). Only the IG underwent training with Kinect Sports® and Kinect Adventures® (XBOX360 Kinect®), in pairs, twice a week, during 12 weeks. To analyze the differences between Fisioter Pesqui. 2016;23(4):365-371 366 groups, mixed ANOVA test was used with repeated measures design 2 (treatment group: CG vs. IG) x3 (lumbar-pelvic complex tests: T0 vs. T5 vs. T12) (p<0.05). The IG showed a significant increase in the endurance of trunk extensors and lateral flexors (F2,76=3.947, p=0.03; F2,76=3.763, p=0.02), respectively, after 12 weeks of intervention, compared to the CG. It was concluded that EXG training (XBOX360 Kinect Sports® and Kinect Adventures®) improved the resistance of the lumbar-pelvic muscles of healthy young adults. This protocol may be considered an instrument for the prevention of musculoskeletal disorders in the lumbar region.


Revista de Terapia Ocupacional da Universidade de São Paulo | 2016

Avaliação neuropsicomotora e classificação funcional em escolares de 10 a 12 anos da rede pública.

Adriano Zanardi da Silva; Audrin Said Vojciechowski; Tainá Ribas Mélo; Bruna Yamaguchi; Alessandro Said Touchan; Andréa Serio Bertoldi; Vera Lúcia Israel


Fisioterapia em Movimento | 2017

Effects of exergame training on the health promotion of young adults

Audrin Said Vojciechowski; Jéssica Zampier Natal; Anna Raquel Silveira Gomes; Elisângela Valevein Rodrigues; Isabela Villegas; Raciele Ivandra Guarda Korelo


Maturitas | 2018

Effects of physical training with the Nintendo Wii Fit Plus® and protein supplementation on musculoskeletal function and the risk of falls in pre-frail older women: Protocol for a randomized controlled clinical trial (the WiiProtein study)

Audrin Said Vojciechowski; Simone Biesek; Jarbas Melo Filho; Estela Iraci Rabito; Maryelle Paula do Amaral; Anna Raquel Silveira Gomes


Innovation in Aging | 2017

MEDIAL GASTROCNEMIUS MUSCLE ARCHITECTURE AND PLANTIFLEXORS TORQUE IN COMMUNITY OLDER WOMEN

J. Melo Filho; Luiza Herminia Gallo; Elisângela Valevein Rodrigues; C.T. Silva; Audrin Said Vojciechowski; Anna Raquel Silveira Gomes


Innovation in Aging | 2017

CORRELATION BETWEEN QUADRICEPS CROSS-SECTIONAL AREA, FAT INFILTRATION, AND TORQUE IN OLDER WOMEN

C.T. Silva; Elisângela Valevein Rodrigues; Luiza Herminia Gallo; Audrin Said Vojciechowski; J. Melo Filho; M. Harris-Love; Anna Raquel Silveira Gomes


Innovation in Aging | 2017

ASSOCIATION BETWEEN HISTORY OF FALLS AND SARCOPENIA IN ELDERLY FROM CURITIBA—PARANA, BRAZIL

N.B. Moreira; Audrin Said Vojciechowski; J. Melo Filho; Anna Raquel Silveira Gomes; M.C. Silveira; A.L. Rodacki; P.C. Bento


Innovation in Aging | 2017

PREVALENCE OF FRAILTY IN OLDER ADULTS FROM CURITIBA, PARANá, BRAZIL: COMPARISON OF TWO INSTRUMENTS

J. Melo Filho; Audrin Said Vojciechowski; N.B. Moreira; Simone Biesek; A.L. Rodacki; Anna Raquel Silveira Gomes

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Jarbas Melo Filho

Federal University of Paraná

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C.T. Silva

Federal University of Paraná

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Luiza Herminia Gallo

Federal University of Paraná

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J. Melo Filho

Federal University of Paraná

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Simone Biesek

Federal University of Paraná

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Vera Lúcia Israel

Federal University of Paraná

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