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Dive into the research topics where Remy Casanova is active.

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Featured researches published by Remy Casanova.


PLOS ONE | 2013

Prospective Control in Catching: The Persistent Angle-of-Approach Effect in Lateral Interception

Simon Ledouit; Remy Casanova; Frank T. J. M. Zaal; Reinoud J. Bootsma

In lateral interception tasks balls converging onto the same interception location via different trajectories give rise to systematic differences in the kinematics of hand movement. While it is generally accepted that this angle-of-approach effect reflects the prospective (on-line) control of movement, controversy exists with respect to the information used to guide the hand to the future interception location. Based on the pattern of errors observed in a task requiring visual extrapolation of line segments to their intersection with a second line, angle-of-approach effects in lateral interception have been argued to result from perceptual biases in the detection of information about the balls future passing distance along the axis of hand movement. Here we demonstrate that this account does not hold under experimental scrutiny: The angle-of-approach effect still emerged when participants intercepted balls moving along trajectories characterized by a zero perceptual bias with respect to the balls future arrival position (Experiment 4). Designing and validating such bias-controlled trajectories were done using the line-intersection extrapolation task (Experiments 2 and 3). The experimental set-up used in the present series of experiments was first validated for the lateral interception and the line-intersection extrapolation tasks: In Experiment 1 we used rectilinear ball trajectories to replicate the angle-of-approach effect in lateral interception of virtual balls. Using line segments extracted from these rectilinear ball trajectories, in Experiment 2 we replicated the reported pattern of errors in the estimated locus of intersection with the axis of hand movement. We used these errors to develop a set of bias-free trajectories. Experiment 3 confirmed that the perceptual biases had been corrected for successfully. We discuss the implications on the information-based regulation of hand movement of our finding that the angle-of-approach effect in lateral interception cannot not explained by perceptual biases in information about the balls future passing distance.


Journal of Experimental Psychology: Human Perception and Performance | 2016

Fractional-Order Information in the Visual Control of Lateral Locomotor Interception

Reinoud J. Bootsma; Simon Ledouit; Remy Casanova; Frank T. J. M. Zaal

Previous work on locomotor interception of a target moving in the transverse plane has suggested that interception is achieved by maintaining the targets bearing angle (often inadvertently confused and/or confounded with the target heading angle) at a constant value. However, dynamics-based model simulations testing the veracity of the underlying control strategy of nulling the rate of change in the bearing angle have been restricted to limited conditions of target motion, and only a few alternatives have been considered. Exploring a wide range of target motion characteristics with straight and curving ball trajectories in a virtual reality setting, we examined how soccer goalkeepers moved along the goal line to intercept long-range shots on goal, a situation in which interception is naturally constrained to movement along a single dimension. Analyses of the movement patterns suggested reliance on combinations of optical position and velocity for straight trajectories and optical velocity and acceleration for curving trajectories. As an alternative to combining such standard integer-order derivatives, we demonstrate with a simple dynamical model that nulling a single informational variable of a self-tuned fractional (rather than integer) order efficiently captures the timing and patterning of the observed interception behaviors. This new perspective could fundamentally change the conception of what perceptual systems may actually provide, both in humans and in other animals. (PsycINFO Database Record


Frontiers in Psychology | 2016

Playing ‘Pong’ Together: Emergent Coordination in a Doubles Interception Task

Niek H. Benerink; Frank T. J. M. Zaal; Remy Casanova; Nathalie Bonnardel; Reinoud J. Bootsma

In this contribution we set out to study how a team of two players coordinated their actions so as to intercept an approaching ball. Adopting a doubles-pong task, six teams of two participants each intercepted balls moving downward across a screen toward an interception axis by laterally displacing participant-controlled on-screen paddles. With collisions between paddles resulting in unsuccessful interception, on each trial participants had to decide amongst them who would intercept the ball and who would not. In the absence of possibilities for overt communication, such team decisions were informed exclusively by the visual information provided on the screen. Results demonstrated that collisions were rare and that 91.3 ± 3.4% of all balls were intercepted. While all teams demonstrated a global division of interception space, boundaries between interception domains were fuzzy and could moreover be shifted away from the center of the screen. Balls arriving between the participants’ initial paddle positions often gave rise to both participants initiating an interception movement, requiring one of the participants to abandon the interception attempt at some point so as to allow the other participant to intercept the ball. A simulation of on-the-fly decision making of who intercepted the ball based on a measure capturing the triangular relations between the two paddles and the ball allowed the qualitative aspects of the pattern of observed results to be reproduced, including the timing of abandoning. Overall, the results thus suggest that decisions regarding who intercepts the ball emerge from between-participant interactions.


PLOS ONE | 2016

The Influence of the ‘Trier Social Stress Test’ on Free Throw Performance in Basketball: An Interdisciplinary Study

Nicolas Mascret; Jorge Ibáñez-Gijón; Vincent Bréjard; Martinus J. Buekers; Remy Casanova; Tanguy Marqueste; Gilles Montagne; Guillaume Rao; Yannick Roux; François Cury

The aim of the present study was to explore the relationship between stress and sport performance in a controlled setting. The experimental protocol used to induce stress in a basketball free throw was the Trier Social Stress Test (TSST) and its control condition (Placebo-TSST). Participants (n = 19), novice basketball players but trained sportspersons, were exposed to two counterbalanced conditions in a crossover design. They were equipped with sensors to measure movement execution, while salivary cortisol and psychological state were also measured. The task consisted of two sequences of 40 free throws, one before either the TSST or Placebo-TSST and one after. Physiological and psychological measures evidenced that the TSST induced significant stress responses, whereas the Placebo-TSST did not. Shooting performance remained stable after the TSST but decreased after the Placebo-TSST. We found no effect of the TSST or Placebo-TSST on movement execution. A multivariate model of free throw performance demonstrated that timing, smoothness and explosiveness of the movements are more relevant to account for beginner’s behavior than stress-related physiological and psychological states. We conclude that the TSST is a suitable protocol to induce stress responses in sport context, even though the effects on beginners’ free throw performance and execution are small and complex.


PLOS ONE | 2015

Reading from a Head-Fixed Display during Walking: Adverse Effects of Gaze Stabilization Mechanisms.

Olivier Borg; Remy Casanova; Reinoud J. Bootsma

Reading performance during standing and walking was assessed for information presented on earth-fixed and head-fixed displays by determining the minimal duration during which a numerical time stimulus needed to be presented for 50% correct naming answers. Reading from the earth-fixed display was comparable during standing and walking, with optimal performance being attained for visual character sizes in the range of 0.2° to 1°. Reading from the head-fixed display was impaired for small (0.2-0.3°) and large (5°) visual character sizes, especially during walking. Analysis of head and eye movements demonstrated that retinal slip was larger during walking than during standing, but remained within the functional acuity range when reading from the earth-fixed display. The detrimental effects on performance of reading from the head-fixed display during walking could be attributed to loss of acuity resulting from large retinal slip. Because walking activated the angular vestibulo-ocular reflex, the resulting compensatory eye movements acted to stabilize gaze on the information presented on the earth-fixed display but destabilized gaze from the information presented on the head-fixed display. We conclude that the gaze stabilization mechanisms that normally allow visual performance to be maintained during physical activity adversely affect reading performance when the information is presented on a display attached to the head.


Journal of Sports Sciences | 2015

Perception of spin and the interception of curved football trajectories

Remy Casanova; Olivier Borg; Reinoud J. Bootsma

Abstract Using plain white and chequered footballs, we evaluated observers’ sensitivity to rotation direction and the effects of ball texture on interceptive behaviour. Experiment 1 demonstrated that the maximal distance at which observers (n = 8) could perceive the direction of ball rotation decreased when rotation frequency increased from 5 to 11 Hz. Detection threshold distances were nevertheless always larger for the chequered (decreasing from 47 to 28 m) than for the white (decreasing from 15 to 11 m) ball. In Experiment 2, participants (n = 7) moved laterally along a goal line to intercept the two balls launched with or without ±4.3 Hz sidespin from a 30-m distance. The chequered ball gave rise to shorter movement initiation times when trajectories curved outward (±6 m arrival positions) or did not curve (±2 m arrival positions). Inward curving trajectories, arriving at the same ±2 m distances from the participants as the non-curving trajectories, evoked initial movements in the wrong direction for both ball types, but the amplitude and duration of these reversal movements were attenuated for the chequered ball. We conclude that the early detection of rotation permitted by the chequered ball allowed modulation of interception behaviour without changing its qualitative characteristics.


Displays | 2015

Stimulus duration thresholds for reading numerical time information: Effects of visual size and number of time units

Olivier Borg; Remy Casanova; Camille Coton; Charlie Barla; Reinoud J. Bootsma

Abstract We examined the effects of the visual size and the number of digits on reading numerical time information in young adults. Using an adaptive staircase procedure, minimal stimulus presentation duration (MSPD) for 80%-correct responses was determined for visual sizes ranging from 0.1° to 15°, when reading 1 (“mm”), 2 (“hh:mm”) or 3 (“hh:mm:ss”) 2-digit units of time information. All three time types revealed U-shaped relations between MSPD and visual size, with the characteristics of the relation depending on the number of time units. Time type had two different effects. First, longer time types gave rise to longer MSPDs, as more elements needed to be encoded into working memory. Second, longer time types gave rise to smaller ranges of optimal visual character size, decreasing from 0.2–2° for the 1-unit time type to 0.3–0.5° for the 3-unit time type. The lower boundary of the optimal range of visual size may be understood as resulting from acuity limitations. The shift in the upper boundary of the optimal range of visual size is suggested to reflect the change in size of the visual span associated with larger visual character sizes.


Human Movement Science | 2018

Division of labor as an emergent phenomenon of social coordination: The example of playing doubles-pong

Niek H. Benerink; Frank T. J. M. Zaal; Remy Casanova; Nathalie Bonnardel; Reinoud J. Bootsma

In many daily situations, our behavior is coordinated with that of others. This study investigated this coordination in a doubles-pong task. In this task, two participants each controlled a paddle that could move laterally near the bottom of a shared computer screen. With their paddles, the players needed to block balls that moved down under an angle. In doing so, they needed to make sure that their paddles did not collide. A successful interception led to the ball bouncing back upwards. Importantly, all communication other than through vision of the shared screen was excluded. In the experiment, the initial position of the paddle of the right player was varied across trials. This allowed testing hypotheses regarding the use of a tacitly understood boundary to divide interception space. This boundary could be halfway the screen, or in the middle between the initial positions of the two paddles. These two hypotheses did not hold. As an alternative to planned division of labor, the behavioral patterns might emerge from continuous visual couplings of paddles and ball. This was tested with an action-based decision model that considered the rates of change of each players angle between the interception axis and the line connecting the ball and inner edge of the paddle. The model accounted for the observed patterns of behavior to a very large extent. This led to the conclusion that decisions of who would take the ball emerged from ongoing social coordination. Implications for social coordination in general are discussed.


Frontiers in Psychology | 2018

Information-Based Social Coordination Between Players of Different Skill in Doubles Pong

A. A. M. van Opstal; Niek H. Benerink; Frank T. J. M. Zaal; Remy Casanova; Reinoud J. Bootsma

We studied how teams of two players of different skill level intercepted approaching balls in the doubles-pong task. In this task, the two players moved their on-screen paddles along a shared interception axis, so that the approaching ball was intercepted by one of the paddles and that the paddles did not collide. Earlier work revealed the presence of a fuzzy division of interception space, with a boundary between interception domains located in the space between the two initial paddle positions. In the present study, using the performance of the players in their individual training sessions, we formed teams of players of varying skill level. We considered two accounts of how this boundary should be understood. In a first account, the players have shared knowledge of this boundary. Based on the side of the boundary at which the approaching ball will cross the interception axis, the players would decide whose paddle is to make the interception. Under this account, we expected that a better-skilled player would take responsibility for a larger interception domain, leading to a boundary closer to the lesser-skilled player. However, our analyses did not reveal any systematic effect of skill difference on the location (or degree of fuzziness) of the boundary: location of boundaries and overlap of interception domains varied over teams but were not systematically related to skill differences between team members. We did find effects of ball speed and approach angle. In a second account, the boundary emerges from (information-driven) player–player–ball interactions. An action-based model consistent with this account was able to capture all the patterns in boundary positions and overlaps that we observed. We conclude that the interception patterns that players demonstrate in the doubles-pong task are best understood as emerging from the unfolding of the dynamics of the system of the two players and the ball, coupled through information.


Computer Methods in Biomechanics and Biomedical Engineering | 2009

Experimental study of biomaterials for application in bone regeneration

Remy Casanova; D. Moukoko; M. Pithioux; D. Marchat; P. Chabrand

Regeneration of large bone segments is crucial in traumatology and after tumoral bone removal. In the literature, regenerated skeletal tissue was mainly investigated for small regenerated volume (Cullinane et al. 2003; Loboa et al. 2003; Kelly and Prendergast 2005). This work aims at developing an experimental process of large volume bone regeneration. Mature skeletal tissue, such as bone, cartilage and tendon, derives from the same precursor cells: mesenchymal stem cells (Caplan 1994). Moukoko et al. (2007) develop a surgical procedure for large bone segment regeneration based on vascularised periosteal properties due to osteoprogenitor cells from its cambial layer. However, in the case of traumatisms with large bone lost, periosteum can be missing or damaged. We intend to develop a process with a biomaterial support allowing proliferation and differentiation of cultured mesenchymal cells. The choice of the biomaterials may be an important factor to determine the biological process (Barrere et al. 2008). We carried out clinical experiments to characterise the expected optimum properties of the future implant. Host tissue reaction was tested with two biomaterials: resorptive composite material (bioactiveglass and resorbable biopolymer) and tricalcium phosphate (TCP) ceramic of 80% porosity, placed at bone contact. For each material, two thicknesses, 2 and 3 mm, were compared. We studied the integration and the colonisation of the biomaterials and their resorption. These experiments aimed at answering following questions: does a membrane appear around the implant? Does a neovascularisation run in the biomaterial?

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Frank T. J. M. Zaal

University Medical Center Groningen

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Didier Moukoko

University of Montpellier

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Olivier Borg

Aix-Marseille University

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Simon Ledouit

Centre national de la recherche scientifique

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Blandine Bril

École Normale Supérieure

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