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Dive into the research topics where Virginia Santamarina-Campos is active.

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Archive | 2018

Importance of Indoor Aerial Filming for Creative Industries (CIs): Looking Towards the Future

Virginia Santamarina-Campos; Blanca de-Miguel-Molina; Marival Segarra-Oña; María de-Miguel-Molina

Aerial photography and filming represent an indispensable resource for the Creative Industries (CIs), deploying activities like registration of artwork and heritage sites. When filming in confined (indoor) spaces, auxiliary devices as cable cams, camera rails, jibs, scaffolds or lifting platforms are being employed, enabling film directors to obtain special camera shots or to perform graphical surveying and recording of heritage sites or buildings. With the rise of Remotely Piloted Aircraft Systems (RPAS), commonly known as drones, film producers are increasingly focusing on their use for outdoor aerial photography and filming, since RPAS provide significant advantages over current photography and filming techniques such as the expansion of creative spaces and movements of the camera. Also classical filming equipment is normally not adequate when shorter distances to the object are required, and by using RPAS this can be overcome while adding more possibilities for free movement for the camera operator. It is also less risky, as there is no need to climb up a scaffold, ladder or lifting platform to get professional results, and given that RPAS, compared to classical equipment, are small sized, mobile and do not need any support equipment. Thus, in summary, RPAS do not invade the film set. We can also find other advantages such as that complex and bulky auxiliary infrastructure such as cable cams, jibs, scaffolds, etc. become unnecessary and, therefore, logistics are easier and assembly and disassembly is faster; that RPAS require less space than traditional equipment; and that they are cheaper, as prices have dropped significantly and this creative tool is more accessible for small companies. The benefits of using indoor drones have not yet been deeply studied, and in this paper, industry needs and expected characteristics to enhance its use are analyzed.


Archive | 2018

Usability and Experience of the Creative Industries Through Heuristic Evaluation of Flight Software for Mapping and Photogrammetry with Drones

Virginia Santamarina-Campos; María-Ángeles Carabal-Montagud; María de-Miguel-Molina; Blanca de-Miguel-Molina

This work presents a heuristic analysis and evaluation of the main programs of mesh or mosaic flight plans for mapping and photogrammetry. The objective of this study was to identify the best designs linked to certain factors and usability elements to avoid errors and identify opportunities for optimization in the design of the Ground Control System (GCS) software. The GCS, through a graphical user interface (GUI), provides an advanced indoor navigation system for the drone, which was developed within the framework of the H2020 European Project AiRT (Arts Indoor RPAS Technology Transfer) (Definition of AIRT, chiefly Scottish: compass point).


Archive | 2018

Storyboarding as a Means of Requirements Elicitation and User Interface Design: An Application to the Drones’ Industry

Ramón Mollá; Virginia Santamarina-Campos; Francisco Abad; Giovanni Tipantuña

The goal of this chapter is to present the best practices and usage of storyboarding during the initial definition of multidisciplinary projects where partners from different backgrounds (engineering, arts, creative industries, etc.) collaborate to define the main user tasks to be implemented during the project. One of the challenges in this phase of the project is to be able to effectively communicate the ideas between the partners. Every background has his own concepts, technical language and procedures, and sometimes it is hard to convey in words the real meaning of an idea. It is even possible that different disciplines use the same tools, but have different names and different purposes. Storyboards are universally understandable and provide a common ground for sharing ideas and for discussing and discovering new points of view.


Archive | 2018

Innovative Strategies for the European SMEs: AiRT Project Main Remarks

Virginia Santamarina-Campos; Stephan Kröner

The aim of this chapter is to summarise the main achievements of AiRT project, that have been presented in this book, and to provide thought-provoking impulses on the bases of our experiences as well to the IT companies as to CIs to “think outside of the box”. By doing so, we demonstrated that both the areas of IT innovation and creative companies can benefit mutually. In fact, we are of the opinion that big part of “real” innovation can only be achieved by transferring knowledge between different sectors and adapting the corresponding technology or approaches to the needs of the demanding sectors. This requires inevitable inter-/or transdisciplinary teams that arise out of given circumstances, which might be composed of just a few experts from different sectors working together on a common goal.


Archive | 2018

Successful Cases of the Use of Innovative Tools and Technology in the Creative Industries Field

María-Ángeles Carabal-Montagud; Virginia Santamarina-Campos; Gavin O’Brien; María de-Miguel-Molina

The aim of this chapter is to present successful examples of technology and the creative industries complementing each other and working together, as well as to highlight how the transfer of tech-knowledge can be applied to creative industries, such as filming. In order to do this, we analyse in detail successful case studies between new technology and innovation in general, discussing some examples that are either currently emerging or fully consolidated. Subsequently, we explore the successful use of drones within creative industries in recent years, across a variety of culturally important industries such as professional photography, aerial photography and filming, advertising, the film industry, television, performing arts, video gaming, architecture and heritage. The aim of this to highlight the impact they generate in the creative sector, which in turn has led to a revolution in the means of generating content and creative experiences.


Archive | 2018

The Relationship of the Industry with the Public Administration: Best Practices on Co-regulation for Training

María de-Miguel-Molina; Virginia Santamarina-Campos; María-Ángeles Carabal-Montagud

In the different European countries, co-regulation is used to provide theoretical and practical training to the civilian drone pilots. In this chapter, we present the process required to become an authorised training organisation, and we explain how manufacturers and operators are also involved in this task. The assessment of civil drone pilots is delegated from the public administration to non-governmental organisations and therefore trust is a key factor in this public-private partnership. Therefore, in this chapter we reflect on the characteristics of co-regulation within the civilian drone sector and how the industry is involved in this activity to evaluate the pilots’ capacity. As we can observe, if public administration gives precise guidelines to the industry, it contributes to better decision-making, although other stakeholders are frequently left out of the process. Moreover, the approval of the European framework is urgent to give more support to the regulation of the sector and to increase the possibilities of co-regulation.


Archive | 2017

Digital Integration of the European Street Art: Tourism, Identity and Scientific Opportunities

Virginia Santamarina-Campos; Blanca de-Miguel-Molina; María de-Miguel-Molina; Marival Segarra-Oña

The purpose of this paper is to analyze the digital information regarding Street art in Europe. The disaggregation of this information is a problem to analyze the European Street Art in the scientific, touristic and educational contexts. We use content analysis as a methodology to get the digital information on the European Street art. Then, we applied a descriptive analysis of the data. Findings show us that, from the general websites (295), the majority of them present basic information. On the other hand, in the scientific environment and from the papers databases, researchers publish their works on non-specialized journals, what generates a dispersion of the knowledge. However, in the last 2 years, Street art is a trend topic and the aggregation of the digital resources could enhance the development of new perspectives of this heritage as economic and scientific value in Europe. Otherwise, we are losing many cultural and educational opportunities of our muralist production in Europe.


IN-RED 2017: III Congreso Nacional de Innovación Educativa y Docencia en Red | 2017

Notas móviles y resolución de problemas en equipo: del texto al dibujo

María de-Miguel-Molina; Virginia Santamarina-Campos; Blanca de-Miguel-Molina; María Angeles Carabal Montagud

Las notas moviles pueden sintetizar distintos puntos de vista, uniendo modelos mentales, ayudando a entender y resolver problemas de una modo cooperativo. Las secuencias del proceso pueden cambiarse y los estudiantes pueden ir anadiendo ideas de una manera mas creativa, sea utilizando palabras clave como dibujos. Esta herramienta la hemos utilizado en distintas asignaturas de Grado y de Master, en dos Facultades diferentes (Administracion y Direccion de Empresas, y Bellas Artes), lo que nos permite comparar los resultados en el proceso de aprendizaje. Asimismo, nos puede servir para evaluar ciertas competencias transversales de los estudiantes, como el trabajo en equipo y liderazgo o la gestion del tiempo. Palabras clave: aprendizaje cooperativo, trabajo en equipo, mapas conceptuales, analisis de problemas, resolucion de problemas.


Archive | 2018

Introduction to Drones and Technology Applied to the Creative Industry. AiRT Project: An Overview of the Main Results and Actions

Virginia Santamarina-Campos; Marival Segarra-Oña


International Technology, Education and Development Conference | 2017

PROBLEM-SOLVING IN GROUP USING MOBILE NOTES

María de-Miguel-Molina; Blanca de-Miguel-Molina; Virginia Santamarina-Campos; Ángela Carabal-Montagud

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María de-Miguel-Molina

Polytechnic University of Valencia

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Blanca de-Miguel-Molina

Polytechnic University of Valencia

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Marival Segarra-Oña

Polytechnic University of Valencia

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Francisco Abad

Polytechnic University of Valencia

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Giovanni Tipantuña

Polytechnic University of Valencia

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María-del-Val Segarra-Oña

Polytechnic University of Valencia

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Ramón Mollá

Polytechnic University of Valencia

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Stephan Kröner

Polytechnic University of Valencia

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